2.2.3.11 TintEffect Object

The TintEffect object specifies an addition of black or white to a specified hue in an image.


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Hue

Amount

Hue (4 bytes): A signed integer that specifies the hue to which the tint effect is applied.

Value

Meaning

-180 ≤ value < 0

The color at a specified counter-clockwise rotation of the color wheel, starting from blue.

0

A value of 0 specifies the color blue on the color wheel.

0 < value ≤ 180

The color at a specified clockwise rotation of the color wheel, starting from blue.

Amount (4 bytes): A signed integer that specifies how much the hue is strengthened or weakened.

Value

Meaning

-100 ≤ value < 0

Negative values specify how much the hue is weakened, which equates to the addition of black.

0

A value of 0 specifies that the tint MUST NOT change.

0 < value ≤ 100

Positive values specify how much the hue is strengthened, which equates to the addition of white.

Bitmap images are specified by EmfPlusBitmap objects (section 2.2.2.2).

See section 2.2.3 for the specification of additional image effects parameter objects.