Texture.Texture(IDirect3DTexture9) Constructor (Microsoft.DirectX.Direct3D)
Creates a new instance of the Texture class.
Definition
Visual Basic Public Sub New( _
ByVal pInterop As IDirect3DTexture9 _
)C# public Texture(
IDirect3DTexture9 pInterop
);C++ public:
Texture(
IDirect3DTexture9 pInterop
);JScript public function Texture(
pInterop : IDirect3DTexture9
);
Parameters
pInterop Microsoft.DirectX.PrivateImplementationDetails.IDirect3DTexture9
Unmanaged Component Object Model (COM) IDirect3DTexture9 interface pointer.
Remarks
An application can discover support for automatic generation of mipmaps in a particular format by calling Manager.CheckDeviceFormat with Usage.AutoGenerateMipMap. If Manager.CheckDeviceFormat returns false, the Texture constructor succeeds, but returns a single-level texture.
Exceptions
The method call is invalid. For example, a parameter might contain an invalid value.
Microsoft Direct3D does not have enough display memory to perform the operation.
Direct3D could not allocate sufficient memory to complete the call.
See Also