Vector2.TransformCoordinate(Vector2,Matrix) Method (Microsoft.DirectX)
Transforms a 2-D vector or an array of 2-D vectors by a given matrix, projecting the result back into w = 1.
Definition
Visual Basic Public Shared Function TransformCoordinate( _
ByVal source As Vector2, _
ByVal sourceMatrix As Matrix _
) As Vector2C# public static Vector2 TransformCoordinate(
Vector2 source,
Matrix sourceMatrix
);C++ public:
static Vector2 TransformCoordinate(
Vector2 source,
Matrix sourceMatrix
);JScript public static function TransformCoordinate(
source : Vector2,
sourceMatrix : Matrix
) : Vector2;
Parameters
source Microsoft.DirectX.Vector2
Source Vector2 structure.sourceMatrix Microsoft.DirectX.Matrix
Source Matrix structure.
Return Value
Microsoft.DirectX.Vector2
A Vector2 structure that represents the results of the method.
Remarks
This method transforms the source vector, source (x, y, 0, 1), or all vectors in the vector parameter, by the matrix sourceMatrix, projecting the result back into w = 1.