EffectPool.EffectPool(ID3DXEffectPool) Constructor (Microsoft.DirectX.Direct3D)
Creates a new instance of an EffectPool object.
Definition
Visual Basic Public Sub New( _
ByVal pUnk As ID3DXEffectPool _
)C# public EffectPool(
ID3DXEffectPool pUnk
);C++ public:
EffectPool(
ID3DXEffectPool pUnk
);JScript public function EffectPool(
pUnk : ID3DXEffectPool
);
Parameters
pUnk Microsoft.DirectX.PrivateImplementationDetails.ID3DXEffectPool
Unmanaged Component Object Model (COM) ID3DXEffectPool interface pointer.
Remarks
A pool is used to share parameters between effects. For effects within a pool, shared parameters with the same name share values.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.