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Saving Bitmaps as GIFs or JPEGs (Image Editor for Icons)

 

The latest version of this topic can be found at Saving Bitmaps as GIFs or JPEGs (Image Editor for Icons).

When you create a bitmap, the image is created in bitmap format (.bmp). You can, however, save the image as a GIF or JPEG or in other graphic formats.

Note

This process does not apply to icons and cursors.

To create and save a bitmap as a .gif or .jpeg

  1. From the File menu, choose Open, then click File.

  2. In the New File dialog box, click the Visual C++ folder, then select Bitmap File (.bmp) in the Templates box and click Open.

    The bitmap opens in the Image editor.

  3. Make changes to your new bitmap as needed.

  4. With the bitmap still open in the Image editor, click Save filename.bmp As on the File menu.

  5. In the Save File As dialog box, type the name you want to give the file and the extension that denotes the file format you want in the File Name box. For example, myfile.gif.

    Note You must create or open the bitmap outside of your project in order to save it as another file format. If you create or open it within your project, the Save As command will be unavailable. For more information, see Viewing Resources in a Resource Script File Outside of a Project (Standalone).

  6. Click Save.

For information on adding resources to managed projects, please see Resources in Applications in the .NET Framework Developer's Guide. For information on manually adding resource files to managed projects, accessing resources, displaying static resources, and assigning resources strings to properties, see Walkthrough: Localizing Windows Forms and Walkthrough: Using Resources for Localization with ASP.NET.

See Also

Editing Graphical Resources
Image Editor for Icons