logical_and Struct
The latest version of this topic can be found at logical_and Struct.
A predefined function object that performs the logical conjunction operation ( operator&&
) on its arguments.
Syntax
template <class Type = void>
struct logical_and : public binary_function<Type, Type, bool>
{
bool operator()(
const Type& Left,
const Type& Right) const;
};
// specialized transparent functor for operator&&
template <>
struct logical_and<void>
{
template <class T, class U>
auto operator()(T&& Left, U&& Right) const
->
decltype(std::forward<T>(Left)
&& std::forward<U>(Right));
};
Parameters
Type
, T
, U
Any type that supports an operator&&
that takes operands of the specified or inferred types.
Left
The left operand of the logical conjunction operation. The unspecialized template takes an lvalue reference argument of type Type
. The specialized template does perfect forwarding of lvalue and rvalue reference arguments of inferred type T
.
Right
The right operand of the logical conjunction operation. The unspecialized template takes an lvalue reference argument of type Type
. The specialized template does perfect forwarding of lvalue and rvalue reference arguments of inferred type U
.
Return Value
The result of Left``&&``Right
. The specialized template does perfect forwarding of the result, which has the type that's returned by operator&&
.
Remarks
For user-defined types, there is no short-circuiting of operand evaluation. Both arguments are evaluated by operator&&
.
Example
// functional_logical_and.cpp
// compile with: /EHsc
#define _CRT_RAND_S
#include <stdlib.h>
#include <deque>
#include <algorithm>
#include <functional>
#include <iostream>
int main( )
{
using namespace std;
deque<bool> d1, d2, d3( 7 );
deque<bool>::iterator iter1, iter2, iter3;
unsigned int randomValue;
int i;
for ( i = 0 ; i < 7 ; i++ )
{
if ( rand_s( &randomValue ) == 0 )
{
d1.push_back((bool)(( randomValue % 2 ) != 0));
}
}
int j;
for ( j = 0 ; j < 7 ; j++ )
{
if ( rand_s( &randomValue ) == 0 )
{
d2.push_back((bool)(( randomValue % 2 ) != 0));
}
}
cout << boolalpha; // boolalpha I/O flag on
cout << "Original deque:\n d1 = ( " ;
for ( iter1 = d1.begin( ) ; iter1 != d1.end( ) ; iter1++ )
cout << *iter1 << " ";
cout << ")" << endl;
cout << "Original deque:\n d2 = ( " ;
for ( iter2 = d2.begin( ) ; iter2 != d2.end( ) ; iter2++ )
cout << *iter2 << " ";
cout << ")" << endl;
// To find element-wise conjunction of the truth values
// of d1 & d2, use the logical_and function object
transform( d1.begin( ), d1.end( ), d2.begin( ),
d3.begin( ), logical_and<bool>( ) );
cout << "The deque which is the conjuction of d1 & d2 is:\n d3 = ( " ;
for ( iter3 = d3.begin( ) ; iter3 != d3.end( ) ; iter3++ )
cout << *iter3 << " ";
cout << ")" << endl;
}
/* Output:
Original deque:
d1 = ( true true true true true false false )
Original deque:
d2 = ( true false true true false true false )
The deque which is the conjuction of d1 & d2 is:
d3 = ( true false true true false false false )
*/
Requirements
Header: <functional>
Namespace: std
See Also
Thread Safety in the C++ Standard Library
Standard Template Library