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Windows Media Player 11 SDK Windows Media Player Rendering Plug-ins (deprecated) 

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Windows Media Player Rendering Plug-ins (deprecated)

This page documents a feature that may be unavailable in future versions of Windows Media Player and the Windows Media Player SDK.

Microsoft Windows Media Player provides an architecture that enables you to develop plug-ins that decode (if necessary) and render custom data contained in a Windows Media format stream. Rendering plug-ins are DirectX Media Objects (DMOs) that connect to the Player using COM interfaces. A typical rendering plug-in might display animation video encoded in a custom format. This section of the SDK provides you with the programming information you need to create your own rendering plug-in.

The rendering plug-in documentation is divided into three sections:

Section Description
About Rendering Plug-ins (deprecated) Provides an overview of the architecture used for rendering plug-ins. Read this section to learn the general concepts involved with this technology.
Rendering Plug-ins Programming Guide (deprecated) Explains what you need to do to create a rendering plug-in. This section contains example code and step-by-step procedures.
Rendering Plug-ins Programming Reference (deprecated) Provides a detailed reference for the COM interfaces, methods, and enumerated types supported by the Player SDK for rendering plug-ins.

See Also

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