ISurrogate
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4/8/2010
This interface defines two methods: one for dynamically loading new DLL servers into an existing surrogate, and one to free the surrogate when it is no longer needed.
A surrogate is an EXE process into which a DLL server can be loaded to give the DLL server the advantages of an EXE server without the coding overhead. It can also allow independent DLL servers to be located together within a single process, reducing the total number of processes needed.
DLL servers are easy to write using standard development tools and running them in a surrogate process provides the benefits of an executable implementation, including fault isolation, the ability to serve multiple clients simultaneously, and allowing the server to provide services to remote clients in a distributed environment.
When to Implement
If you are using the system-supplied surrogate, which implements this interface, you do not need to implement it specifically. All surrogate processes must implement this interface, so if you are writing a custom surrogate, you must implement it along with the IUnknown, IClassFactory, and IMarshal interfaces.
When to Use
In general, you would not call the methods of ISurrogate directly. COM calls the ISurrogate::LoadDllServer method when there is an activation request for a class registered with the DllSurrogate named-value. COM also calls ISurrogate::FreeSurrogate when all DLL servers running in the surrogate have terminated.
Methods
The following table shows the methods for this interface in the order that the compiler calls the methods. Like all COM interfaces, this interface inherits the methods for the IUnknown interface.
IUnknown method | Description |
---|---|
Returns pointers to supported interfaces. |
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Increments reference count. |
|
Decrements reference count. |
ISurrogate method | Description |
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Creates an uninitialized object. |
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Locks object application open in memory. |
Remarks
To determine whether the platform supports this interface, see Determining Supported COM APIs.
Requirements
Header | objidl.idl |
Library | ole32.lib, uuid.lib |
Windows Embedded CE | Windows CE 3.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |