Direct3D Mobile Programming
A version of this page is also available for
4/8/2010
This section provides information on specific aspects of applications programming with Microsoft® Direct3D® Mobile.
In This Section
- Direct3DMobile Object
Provides information on the core COM object that implements Direct3D Mobile.
- Direct3D Mobile Devices
Describes how the Direct3D Mobile middleware interacts with hardware device drivers an the Direct3D Mobile reference driver.
- Direct3D Mobile Resources
Describes the elements that Direct3D Mobile applications can manipulate to create 3-D scenes.
- Direct3D Mobile and COM
Provides details about how Direct3D Mobile objects compare to COM objects.
- Direct3D Mobile Application Initialization
Provides information about starting a Direct3D Mobile application.
- Direct3D Mobile Application Operation
Describes the typical rendering loop.
- Direct3D Mobile Application Shutdown
Describes how to cleanly terminate a Driect3D Mobile application.
- Error Conditions in Direct3D Mobile
Describes how drivers can pass error information back to applications.
Related Sections
- Direct3D Mobile Application Development
Provides information about developing applications for Direct3D Mobile.
- Direct3D Mobile Architecture
Provides a description of Direct3D Mobile's software architecture.
- Direct3D Mobile Reference
Provides reference information for Direct3D Mobile.