CEL_WAIT_MULTI
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4/8/2010
This structure is used when WaitForMultipleObjects, MsgWaitForMultipleObjects, or WaitForSingleObject is called.
Syntax
typedef struct __CEL_WAIT_MULTI {
DWORD dwTimeout;
DWORD fWaitAll:1;
DWORD dwReserved:31;
HANDLE hHandles[0];
} CEL_WAIT_MULTI, *PCEL_WAIT_MULTI;
Members
- dwTimeout
Corresponds to the dwMilliseconds parameter of the Wait* APIs.
- fWaitAll
The low bit of the DWORD is set to the value of the fWaitAll parameter of the Wait* APIs. In Windows Embedded CE, this is always FALSE.
- dwReserved
The remaining 31 bits of the DWORD are reserved for future use.
- hHandles
A list of handles that corresponds to the objects being waited on. There is a maximum of MAXIMUM_WAIT_OBJECTS in this list. The number of event handles can be inferred from the length given in the event header, CEL_HEADER.
Remarks
The fWaitAll and dwReserved parameters are different fields of the same DWORD.
Requirements
Header | celog.h |
Windows Embedded CE | Windows CE 3.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
See Also
Reference
WaitForMultipleObjects
WaitForSingleObject
CEL_HEADER