OleSaveToStream
A version of this page is also available for
4/8/2010
This function saves an object with the IPersistStream:IPersist interface on it to the specified stream.
Syntax
WINOLEAPI OleSaveToStream(
IPersistStream* pPStm,
IStream* pStm
);
Parameters
pPStm
[in] Pointer to the IPersistStream interface on the object to be saved to the stream.The pPStm parameter cannot be NULL.
- pStm
[in] Pointer to the IStream interface on the stream that the object is to be saved in.
Return Value
The following HRESULT values can be returned.
Value | Description |
---|---|
S_OK |
The object was saved. |
OLE_E_BLANK |
The pPStm parameter is NULL. |
STG_E_MEDIUMFULL |
There is no space left on device to save the object. |
This function can also return any error value returned by the WriteClassStm function or the IPersistStream::Save method.
Remarks
This function simplifies saving an object that implements the IPersistStream interface to a stream. In this stream, the object's CLSID precedes its data. When the stream is retrieved, the CLSID permits the proper code to be associated with the data.
The OleSaveToStream function does the following:
- Calls the IPersistStream::GetClassID method to get the object's CLSID.
- Writes the CLSID to the stream with the WriteClassStm function.
- Calls the IPersistStream::Save method with fClearDirty set to TRUE, which clears the dirty bit in the object.
The companion helper, OleLoadFromStream, loads objects saved in this way.
To determine whether the platform supports this function, see Determining Supported COM APIs.
Requirements
Header | ole2.h |
Library | ole32.lib |
Windows Embedded CE | Windows CE 3.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
See Also
Reference
Automation Functions
IPersistStream
IStream
WriteClassStm
IPersistStream::Save
WriteClassStm
OleLoadFromStream