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D3DMX Macros

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This section contains information about the macros used with Microsoft® Direct3D® Mobile Extensions.

The following table shows the macros.

Macro Description

D3DMX_ Values

Convenient values for use in Direct3D Mobile.

D3DMX_FILTER Values

Flags that specify which channels in a texture to operate on.

D3DMXDivFxd

Produces the fixed point quotient of numbers.

D3DMXINLINE

Identifies inline functions for Direct3D Mobile.

D3DMXMulFxd

Provides the fixed-point product of two numbers.

D3DMXToDegree

Converts an angular value in radians value to a floating point angular value in degrees.

D3DMXToDegreeFxd

Converts an angular value in radians value to a fixed point angular value in degrees.

D3DMXToFixed

Converts a floating point number to a fixed point number.

D3DMXToFloat

Converts a fixed point number to a floating point number.

D3DMXToRadian

Converts an angular value in degrees value to a floating point angular value in radians.

D3DMXToRadianFxd

Converts an angular value in degrees value to a fixed point angular value in radians.

See Also

Reference

Direct3D Mobile Extensions Reference