CreatePosPassThru
A version of this page is also available for
4/8/2010
This function creates a COM object that supports IMediaSeeking and IMediaPosition for single-input pin renderers and transform filters.
Syntax
STDAPI CreatePosPassThru(
LPUNKNOWN pAgg,
BOOL bRenderer,
IPin* pPin,
IUnknown** ppPassThru
);
Parameters
- pAgg
NULL if the object is not being created as part of an aggregate; otherwise, a pointer to the aggregate object's IUnknown interface (the controlling IUnknown).
- bRenderer
TRUE if the filter supports rendering; otherwise, FALSE.
- pPin
Pointer to the filter's input pin.
- ppPassThru
Address of a pointer to an ISeekingPassThru interface.
Return Value
Returns S_OK if successful; otherwise, returns an HRESULT indicating the error.
Remarks
You can use this function to create a CPosPassThru object in Quartz.dll rather than from your own .dll file. The CLSID of the object is CLSID_SeekingPassThru.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later |