CCritSec::Lock
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4/8/2010
Locks the critical section object.
Syntax
void Lock( );
Parameters
None.
Return Value
None.
Remarks
This member function locks the critical section object.
You can make multiple lock calls on the same thread, but the CCritSec::Unlock member function must be called a corresponding number of times before the object is unlocked.
If the object is locked by another thread, the CCritSec::Lock member function blocks until either the object is released or a "possible deadlock" exception occurs.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later |