CBasicAudio::CBasicAudio
A version of this page is also available for
4/8/2010
Constructs a CBasicAudio object.
Syntax
CBasicAudio(
const TCHAR* pName,
LPUNKNOWN pUnk
);
Parameters
- pName
Name of the object used in the CBasicAudio constructor for debugging purposes.
- pUnk
Pointer to the owner of this object.
Return Value
None.
Remarks
Allocate the pName parameter in static memory. This name appears on the debugging terminal when the object is created and deleted.
Requirements
Windows Embedded CE | Windows CE 2.12 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
Note | Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later |