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IObjectNode.InStates Property

 

If not empty, this node accepts only objects in the specified states.

Namespace:   Microsoft.VisualStudio.Uml.Activities
Assembly:  Microsoft.VisualStudio.Uml.Interfaces (in Microsoft.VisualStudio.Uml.Interfaces.dll)

Syntax

IList<IState> InStates { get; }
property IList<IState^>^ InStates {
    IList<IState^>^ get();
}
abstract InStates : IList<IState> with get
ReadOnly Property InStates As IList(Of IState)

Property Value

Type: System.Collections.Generic.IList<IState>

See Also

IObjectNode Interface
Microsoft.VisualStudio.Uml.Activities Namespace

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