Remote Debugging SetupĀ
This topic applies to:
Visual Studio Edition |
Visual Basic |
C# |
C++ |
J# |
Web Dev |
Express Edition |
No |
No |
No |
No |
No |
Standard Edition |
No |
No |
No |
No |
No |
Pro/Team Edition |
Yes |
Yes |
Yes |
Yes |
Yes |
Visual Studio supports remote debugging from one machine to another. When you are doing remote debugging, the host machine can be any platform that supports Visual Studio. The remote machine can be a 32-bit (Windows 98/Me, Windows 2000, Windows XP, or Windows Server 2003) or 64-bit (IA64, IA64 WOW mode, x64, or x64 WOW mode) platform.
In This Section
- How to: Set Up Remote Debugging
Steps for setting up remote debugging.
- Remote Debugging Across Domains
Provides steps for debugging across domains that do not have "two-way" trust.
- Remote Debugging of a Project Built Locally
Discusses how to change your local project settings to run an executable on a remote machine.
- Remote Debugging Errors and Troubleshooting
Describes various remote debugging errors and provides solutions.
Related Sections
- Debug Settings and Preparation
Covers the settings and preparation that you must perform to debug your program with the Visual Studio debugger.