RecognizerContext.Recognition Event
Occurs when the RecognizerContext object has generated results from the BackgroundRecognize method.
Namespace: Microsoft.Ink
Assembly: Microsoft.Ink (in Microsoft.Ink.dll)
Syntax
'Declaration
Public Event Recognition As RecognizerContextRecognitionEventHandler
'Usage
Dim instance As RecognizerContext
Dim handler As RecognizerContextRecognitionEventHandler
AddHandler instance.Recognition, handler
public event RecognizerContextRecognitionEventHandler Recognition
public:
event RecognizerContextRecognitionEventHandler^ Recognition {
void add (RecognizerContextRecognitionEventHandler^ value);
void remove (RecognizerContextRecognitionEventHandler^ value);
}
JScript does not support events.
Remarks
The event handler receives an argument of type RecognizerContextRecognitionEventArgs that contains data about this event.
When you create a RecognizerContextRecognitionEventHandler delegate, you identify the method that handles the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate.
The behavior of the application programming interface (API) is unpredictable if you try to gain access to the original RecognizerContext object from the recognition event handler. Do not attempt to do this. Instead, if you need to do this, create a flag and set it in the Recognition event handler. Then you can poll that flag to determine when to change the RecognizerContext properties outside of the event handler.
Examples
In this example, each stroke made in an InkOverlay object is automatically recognized and the recognition result displayed.
During application startup, the RecognizerContext object is instantiated, and event handlers are assigned.
' create a new RecognizerContext object
' the object's Strokes property is initialized to null
mRecognizerContext = New RecognizerContext()
' assign the Strokes property by creating a fresh Strokes collection
mRecognizerContext.Strokes = mInkOverlay.Ink.CreateStrokes()
' subscribe to the Strokes event. It is during this event
' that we can add strokes to the RecognizerContext
AddHandler mInkOverlay.Stroke, New InkCollectorStrokeEventHandler(AddressOf mInkOverlay_Stroke2)
' subscribe to the the Recognition event.
' This event is fired when background recognition is complete,
' and recognition results (without alternates) are available
AddHandler mRecognizerContext.Recognition, _
New RecognizerContextRecognitionEventHandler(AddressOf mRecognizerContext_Recognition)
// create a new RecognizerContext object
// the object's Strokes property is initialized to null
mRecognizerContext = new RecognizerContext();
// assign the Strokes property by creating a fresh Strokes collection
mRecognizerContext.Strokes = mInkOverlay.Ink.CreateStrokes();
// subscribe to the Strokes event. It is during this event
// that we can add strokes to the RecognizerContext
mInkOverlay.Stroke += new InkCollectorStrokeEventHandler(mInkOverlay_Stroke2);
// subscribe to the the Recognition event.
// This event is fired when background recognition is complete,
// and recognition results (without alternates) are available
mRecognizerContext.Recognition +=
new RecognizerContextRecognitionEventHandler(mRecognizerContext_Recognition);
When the Stroke event fires (in response to the user completing a stroke), the newly created stroke is added to the Strokes collection of the RecognizerContext object, and the BackgroundRecognize method is called.
Private Sub mInkOverlay_Stroke2(ByVal sender As Object, ByVal e As InkCollectorStrokeEventArgs)
' in case background recognition is still occurring, stop it
mRecognizerContext.StopBackgroundRecognition()
' add the stroke, and start recognition
mRecognizerContext.Strokes.Add(e.Stroke)
mRecognizerContext.BackgroundRecognize()
End Sub
private void mInkOverlay_Stroke2(object sender, InkCollectorStrokeEventArgs e)
{
// in case background recognition is still occurring, stop it
mRecognizerContext.StopBackgroundRecognition();
// add the stroke, and start recognition
mRecognizerContext.Strokes.Add(e.Stroke);
mRecognizerContext.BackgroundRecognize();
}
When background recognition is complete, the Recognition event fires. During handling of this event, the results of the recognition are placed in a list box.
' event fires when recognition results (without alternates) are ready
Private Sub mRecognizerContext_Recognition(ByVal sender As Object, _
ByVal e As RecognizerContextRecognitionEventArgs)
' when updating a control, must use Invoke() since controls are
' not thread safe and recognition occurs on a different thread
If Me.InvokeRequired Then
' recursively call this method via Invoke()
Me.Invoke( _
New RecognizerContextRecognitionEventHandler(AddressOf mRecognizerContext_Recognition), _
New Object() {sender, e} _
)
Return
End If
If RecognitionStatus.NoError = e.RecognitionStatus Then
listBoxRecognitionResults.Items.Add(e.Text)
End If
End Sub
// event fires when recognition results (without alternates) are ready
private void mRecognizerContext_Recognition(object sender, RecognizerContextRecognitionEventArgs e)
{
// when updating a control, must use Invoke() since controls are
// not thread safe and recognition occurs on a different thread
if (this.InvokeRequired)
{
// recursively call this method via Invoke()
this.Invoke(
new RecognizerContextRecognitionEventHandler(mRecognizerContext_Recognition),
new object[] { sender, e }
);
return;
}
if (RecognitionStatus.NoError == e.RecognitionStatus)
{
listBoxRecognitionResults.Items.Add(e.Text);
}
}
Platforms
Windows 7, Windows Vista, Windows Server 2008 R2, Windows Server 2008
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Framework
Supported in: 3.0