Renderer.Move Method
Applies a translation to the GetViewTransform in ink space coordinates.
Namespace: Microsoft.Ink
Assembly: Microsoft.Ink (in Microsoft.Ink.dll)
Syntax
'Declaration
Public Sub Move ( _
offsetX As Single, _
offsetY As Single _
)
'Usage
Dim instance As Renderer
Dim offsetX As Single
Dim offsetY As Single
instance.Move(offsetX, offsetY)
public void Move(
float offsetX,
float offsetY
)
public:
void Move(
float offsetX,
float offsetY
)
public function Move(
offsetX : float,
offsetY : float
)
Parameters
offsetX
Type: System.SingleThe amount to translate the view transform in the X dimension, in ink space coordinates.
offsetY
Type: System.SingleThe amount to translate the view transform in the Y dimension, in ink space coordinates.
Examples
This C# example saves the current view transform matrix from the Renderer object in the InkCollector, theInkCollector, and then applies a translation to it.
using System.Drawing.Drawing2D;
...
Matrix theOldMatrix = new Matrix();
theInkCollector.Renderer.GetViewTransform(ref theOldMatrix);
theInkCollector.Renderer.Move(140.0f, 140.0f);
This Microsoft® Visual Basic® .NET example saves the current view transform matrix from the Renderer object in the InkCollector, theInkCollector, and then applies a translation to it.
Imports System.Drawing.Drawing2D
...
Dim theOldMatrix As New Matrix()
theInkCollector.Renderer.GetViewTransform(theOldMatrix)
theInkCollector.Renderer.Move(140.0, 140.0)
Platforms
Windows 7, Windows Vista, Windows Server 2008 R2, Windows Server 2008
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Framework
Supported in: 3.0