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RealTimeStylus.AddCustomStylusDataToQueue Method

Adds custom data to a queue of the RealTimeStylus object.

Namespace:  Microsoft.StylusInput
Assembly:  Microsoft.Ink (in Microsoft.Ink.dll)

Syntax

'Declaration
Public Sub AddCustomStylusDataToQueue ( _
    queue As StylusQueues, _
    guid As Guid, _
    data As Object _
)
'Usage
Dim instance As RealTimeStylus 
Dim queue As StylusQueues 
Dim guid As Guid 
Dim data As Object

instance.AddCustomStylusDataToQueue(queue, _
    guid, data)
public void AddCustomStylusDataToQueue(
    StylusQueues queue,
    Guid guid,
    Object data
)
public:
void AddCustomStylusDataToQueue(
    StylusQueues queue, 
    Guid guid, 
    Object^ data
)
public function AddCustomStylusDataToQueue(
    queue : StylusQueues, 
    guid : Guid, 
    data : Object
)

Parameters

  • guid
    Type: System.Guid

    The globally unique identifier (GUID) that identifies the type of custom data being added.

Remarks

This method enables you to extend the functionality of the RealTimeStylus object by adding custom information to the RealTimeStylus object's queue. Such information is added as a CustomStylusData object. This method is one way to implement selection and erasing on your RealTimeStylus object by creating custom data for entering and exiting the selection and erasing modes.

You can add custom stylus data to the RealTimeStylus object's queues, StylusQueues, in one of three places using the.

When the queue parameter is set to Input, the custom data is added to the RealTimeStylus object's input queue and is sent to the synchronous plug-in collection before new data from the tablet pen data stream.

  • When the queue parameter is set to Output, the custom data is added to the RealTimeStylus object's output queue after the data currently being processed by the synchronous plug-in collection.

When the queue parameter is set to OutputImmediate, the custom data is added to the RealTimeStylus object's output queue before the data currently being processed by the synchronous plug-in collection.

In each of the previous cases, data added by subsequent plug-ins in the synchronous plug-in collection is added after data added by preceding plug-ins.

Custom stylus data is added to the queue as a CustomStylusData object and plug-ins receive this data through their IStylusSyncPlugin.CustomStylusDataAdded or IStylusAsyncPlugin.CustomStylusDataAdded method.

When an object that is not on the RealTimeStylus object's thread calls the AddCustomStylusDataToQueue method, the custom data's relationship on the queues to the packets that the RealTimeStylus object is processing is indeterminate.

Warning

Adding custom data to the input queue in response to custom data received by an object which implements the IStylusSyncPlugin interface may create an infinite loop on the RealTimeStylus object's thread.

For more information about the order in which data is added to the queues, including illustrations, see the conceptual topics contained in Accessing and Manipulating Stylus Input.

The following list describes conditions under which this method throws an exception.

Platforms

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Framework

Supported in: 3.0

See Also

Reference

RealTimeStylus Class

RealTimeStylus Members

Microsoft.StylusInput Namespace

StylusQueues

Microsoft.StylusInput.PluginData.CustomStylusData

Other Resources

Accessing and Manipulating Stylus Input