TextureBrush.TextureBrush(Image*, RectF, ImageAttributes*) constructor
Applies to: desktop apps only
Creates a TextureBrush object based on an image, a defining rectangle, and a set of image properties.
Syntax
TextureBrush(
[in] Image *image,
[in, ref] RectF &dstRect,
[in] ImageAttributes *imageAttributes
);
Parameters
image [in]
Type: Image*Pointer to an Image object that contains the bitmap of the image to use.
dstRect [in, ref]
Type: RectFReference to a rectangle that defines the size of this texture brush and the portion of the image to be used by this texture brush. If the Image object is created from a metafile, the brush uses the entire image, which is scaled to fit the size of the brush.
imageAttributes [in]
Type: ImageAttributes*Optional. Pointer to an ImageAttributes object that contains properties of the image. The default value is NULL.
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusbrush.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Filling a Shape with an Image Texture
Send comments about this topic to Microsoft
Build date: 3/6/2012