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WeldEpsilons.Binormal Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the allowable tolerance value of a binormal, or the cross product of the tangent and normal vectors, to compare between vertices.

Definition

Visual Basic Public Property Binormal As Single
C# public float Binormal { get; set; }
C++ public:
property float Binormal {
        float get();
        void set(float value);
}
JScript public function get Binormal() : float
public function set Binormal(float);

Property Value

System.Single
Floating-point value that represents the binormal epsilon to set or retrieve.

This property is read/write.