VertexShaderCaps Structure (Microsoft.DirectX.Direct3D)
Describes vertex shader capabilities.
Definition
Visual Basic Public Structure VertexShaderCaps C# public struct VertexShaderCaps C++ public value class VertexShaderCaps sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Fields
Field Description MaxDynamicFlowControlDepth Specifies the maximum level of nesting of dynamic flow control instructions (break, breakc, ifc). MaxNumberTemps Specifies the maximum number of temporary registers supported. MaxStaticFlowControlDepth Specifies the maximum nesting depth of loop/rep and call/callnz bool instructions. MinDynamicFlowControlDepth Specifies the minimum level of nesting of dynamic flow control instructions (break, breakc, ifc). MinNumberTemps Specifies the minimum number of temporary registers supported. MinStaticFlowControlDepth Specifies the minimum nesting depth of loop/rep and call/callnz bool instructions. Methods
Method Description ToString Obtains a string representation of the current instance. Properties
Property Description DynamicFlowControlDepth Retrieves a value that represents the depth of the dynamic flow control instruction nesting. NumberTemps Retrieves the number of temporary registers supported by the device. StaticFlowControlDepth Retrieves the depth of nesting of the loop/rep and call/callnz bool instructions. SupportsPredication Determines whether instruction predication as defined in the predication section is supported.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492