VertexElement.UsageIndex Property (Microsoft.DirectX.Direct3D)
Modifies the usage data to allow the user to specify multiple usage types.
Definition
Visual Basic Public Property UsageIndex As Byte C# public byte UsageIndex { get; set; } C++ public:
property unsigned char UsageIndex {
unsigned char get();
void set(unsigned char value);
}JScript public function get UsageIndex() : byte
public function set UsageIndex(byte);
Property Value
System.Byte
Byte that represents the usage index.This property is read/write.
Remarks
The UsageIndex structure is used in conjunction with VertexElement.DeclarationUsage to specify the semantic of a vertex element.