ValidateDeviceParams Structure (Microsoft.DirectX.Direct3D)
Describes the number of passes and the result code returned from a ValidateDevice call.
Definition
Visual Basic Public Structure ValidateDeviceParams C# public struct ValidateDeviceParams C++ public value class ValidateDeviceParams sealed JScript In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object.
Methods
Method Description ToString Obtains a string representation of the current instance. ValidateDeviceParams Initializes a new instance of the ValidateDeviceParams class. Properties
Property Description Passes Retrieves the number of rendering passes needed to complete the desired effect through multipass rendering. Result Retrieves the result code of a validation.
Structure Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) Strong Name Microsoft.DirectX.Direct3D, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492