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TextureRequirements.NumberMipLevels Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the number of mipmap levels for a texture.

Definition

Visual Basic Public Property NumberMipLevels As Integer
C# public int NumberMipLevels { get; set; }
C++ public:
property int NumberMipLevels {
        int get();
        void set(int value);
}
JScript public function get NumberMipLevels() : int
public function set NumberMipLevels(int);

Property Value

System.Int32
Integer value that represents the mipmap levels to set or retrieve.

This property is read/write.