CustomVertex.PositionNormal.PositionNormal(Single,Single,Single,Single,Single,Single) Constructor (Microsoft.DirectX.Direct3D)
Initializes a new instance of the CustomVertex.PositionNormal class.
Definition
Visual Basic Public Sub New( _
ByVal xvalue As Single, _
ByVal yvalue As Single, _
ByVal zvalue As Single, _
ByVal nxvalue As Single, _
ByVal nyvalue As Single, _
ByVal nzvalue As Single _
)C# public PositionNormal(
float xvalue,
float yvalue,
float zvalue,
float nxvalue,
float nyvalue,
float nzvalue
);C++ public:
PositionNormal(
float xvalue,
float yvalue,
float zvalue,
float nxvalue,
float nyvalue,
float nzvalue
);JScript public function PositionNormal(
xvalue : float,
yvalue : float,
zvalue : float,
nxvalue : float,
nyvalue : float,
nzvalue : float
);
Parameters
xvalue System.Single
Floating-point value that represents the x coordinate of the position.yvalue System.Single
Floating-point value that represents the y coordinate of the position.zvalue System.Single
Floating-point value that represents the z coordinate of the position.nxvalue System.Single
Floating-point value that represents the nx coordinate of the vertex normal.nyvalue System.Single
Floating-point value that represents the ny coordinate of the vertex normal.nzvalue System.Single
Floating-point value that represents the nz coordinate of the vertex normal.