Caps.MaxVertexBlendMatrices Property (Microsoft.DirectX.Direct3D)
Retrieves the maximum number of matrices that the current device can apply when performing multimatrix vertex blending.
Definition
Visual Basic Public ReadOnly Property MaxVertexBlendMatrices As Integer C# public int MaxVertexBlendMatrices { get; } C++ public:
property int MaxVertexBlendMatrices {
int get();
}JScript public function get MaxVertexBlendMatrices() : int
Property Value
System.Int32
Maximum number of matrices that the device can apply when performing multimatrix vertex blending.This property is read-only.
Remarks
For a given physical device, this capability can vary across Device objects, depending on the parameters supplied to the Device constructor.