Share via


StateBlockType Enumeration (Microsoft.DirectX.Direct3D)

Defines logical groups of device states.

Definition

Visual Basic Public Enum StateBlockType
C# public enum StateBlockType
C++ public enum class StateBlockType
JScript public enum StateBlockType

Members

Member Value Description
VertexState 3 Captures all of the current lights, the current vertex shader and its constants, and the texture stage states specified by TextureCoordinateIndex and TextureTransform.
PixelState 2 Captures the current pixel shader and its constants.
All 1 Captures all device states.

Enumeration Information

Namespace Microsoft.DirectX.Direct3D
Assembly Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll)
Strong Name Microsoft.DirectX.Direct3D,  Version=1.0.900.0,  Culture=neutral,  PublicKeyToken=d3231b57b74a1492