Channel Enumeration (Microsoft.DirectX.Direct3D)
Defines flags that specify which channels in a texture to operate on.
Definition
Visual Basic Public Enum Channel C# public enum Channel C++ public enum class Channel JScript public enum Channel
Members
Member Value Description Alpha 8 Operation is performed on the alpha channel. Green 4 Operation is performed on the green channel. Blue 2 Operation is performed on the blue channel. Red 1 Operation is performed on the red channel. Luminance 16 Operation is performed on the luminance channel.
Remarks
This enumeration is used by the TextureLoader.ComputeNormalMap method.
Enumeration Information
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492