Transforms.World Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the first world matrix.
Definition
Visual Basic Public Property World As Matrix C# public Matrix World { get; set; } C++ public:
property Matrix World {
Matrix get();
void set(Matrix value);
}JScript public function get World() : Matrix
public function set World(Matrix);
Property Value
This property is read/write.
See Also