Transforms.World3 Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the fourth world matrix.
Definition
Visual Basic Public Property World3 As Matrix C# public Matrix World3 { get; set; } C++ public:
property Matrix World3 {
Matrix get();
void set(Matrix value);
}JScript public function get World3() : Matrix
public function set World3(Matrix);
Property Value
This property is read/write.
See Also