Transforms.GetWorldMatrixByIndex(Int32) Method (Microsoft.DirectX.Direct3D)
Retrieves a world matrix transform by its index.
Definition
Visual Basic Public Function GetWorldMatrixByIndex( _
ByVal index As Integer _
) As MatrixC# public Matrix GetWorldMatrixByIndex(
int index
);C++ public:
Matrix GetWorldMatrixByIndex(
int index
);JScript public function GetWorldMatrixByIndex(
index : int
) : Matrix;
Parameters
index System.Int32
Value between 0 and 255 that indicates the index of the world matrix to retrieve.
Return Value
See Also