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TextureStateManager.AlphaOperation Property (Microsoft.DirectX.Direct3D)

Defines the texture-stage state as a texture alpha-blending operation identified by the TextureOperation enumeration.

Definition

Visual Basic Public Property AlphaOperation As TextureOperation
C# public TextureOperation AlphaOperation { get; set; }
C++ public:
property TextureOperation AlphaOperation {
        TextureOperation get();
        void set(TextureOperation value);
}
JScript public function get AlphaOperation() : TextureOperation
public function set AlphaOperation(TextureOperation);

Property Value

Microsoft.DirectX.Direct3D.TextureOperation
A TextureOperation object that represents the current texture operation.

This property is read/write. 

Remarks

The default value for the first texture stage (stage 0) is TextureOperation.SelectArg1, and for all other stages is TextureOperation.Disable.