TextureStateManager.TextureTransform Property (Microsoft.DirectX.Direct3D)
Controls the transformation of texture coordinates for the current texture stage.
Definition
Visual Basic Public Property TextureTransform As TextureTransform C# public TextureTransform TextureTransform { get; set; } C++ public:
property TextureTransform TextureTransform {
TextureTransform get();
void set(TextureTransform value);
}JScript public function get TextureTransform() : TextureTransform
public function set TextureTransform(TextureTransform);
Property Value
Microsoft.DirectX.Direct3D.TextureTransform
A TextureTransform object that represents the texture-stage state values.This property is read/write.
Remarks
The default value is TextureTransform.Disable.