TextureShader.GetConstantElement(EffectHandle,Int32) Method (Microsoft.DirectX.Direct3D)
Retrieves an effect constant element.
Definition
Visual Basic Public Function GetConstantElement( _
ByVal constant As EffectHandle, _
ByVal index As Integer _
) As EffectHandleC# public EffectHandle GetConstantElement(
EffectHandle constant,
int index
);C++ public:
EffectHandle^ GetConstantElement(
EffectHandle^ constant,
int index
);JScript public function GetConstantElement(
constant : EffectHandle,
index : int
) : EffectHandle;
Parameters
constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the array of constants.index System.Int32
Zero-based index of the element in the constant table.
Return Value
Microsoft.DirectX.Direct3D.EffectHandle
Returns an EffectHandle that represents the effect constant element.