TextureShader.op_Inequality(TextureShader,TextureShader) Method (Microsoft.DirectX.Direct3D)
Compares the current instance of a class to another instance to determine whether they are different.
Definition
Visual Basic Public Shared Function op_Inequality( _
ByVal left As TextureShader, _
ByVal right As TextureShader _
) As BooleanC# public static bool op_Inequality(
TextureShader left,
TextureShader right
);C++ public:
static bool operator!=(
TextureShader^ left,
TextureShader^ right
);JScript public static function op_Inequality(
left : TextureShader,
right : TextureShader
) : boolean;
Parameters
left Microsoft.DirectX.Direct3D.TextureShader
The TextureShader object to the left of the equality operator.right Microsoft.DirectX.Direct3D.TextureShader
The TextureShader object to the right of the equality operator.
Return Value
System.Boolean
Returns true if the objects are different; otherwise, false.