TextureShader.SetValue(EffectHandle,ColorValue[]) Method (Microsoft.DirectX.Direct3D)
Sets an array of ColorValue objects.
Definition
Visual Basic Public Sub SetValue( _
ByVal constant As EffectHandle, _
ByVal color() As ColorValue _
)C# public void SetValue(
EffectHandle constant,
ColorValue[] color
);C++ public:
void SetValue(
EffectHandle^ constant,
array<ColorValue>^ color
);JScript public function SetValue(
constant : EffectHandle,
color : ColorValue[]
);
Parameters
constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the unique identifier to a constant.color Microsoft.DirectX.Direct3D.ColorValue[]
An array of ColorValue objects to set.