TextureShader.SetValue(EffectHandle,Vector4[]) Method (Microsoft.DirectX.Direct3D)
Sets an array of Vector4 objects.
Definition
Visual Basic Public Sub SetValue( _
ByVal constant As EffectHandle, _
ByVal vector() As Vector4 _
)C# public void SetValue(
EffectHandle constant,
Vector4[] vector
);C++ public:
void SetValue(
EffectHandle^ constant,
array<Vector4>^ vector
);JScript public function SetValue(
constant : EffectHandle,
vector : Vector4[]
);
Parameters
constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the unique identifier to a constant.vector Microsoft.DirectX.Vector4[]
An array of Vector4 objects to set.