TextureShader.SetValue(EffectHandle,Single[]) Method (Microsoft.DirectX.Direct3D)
Sets an array of Single values.
Definition
Visual Basic Public Sub SetValue( _
ByVal constant As EffectHandle, _
ByVal f() As Single _
)C# public void SetValue(
EffectHandle constant,
float[] f
);C++ public:
void SetValue(
EffectHandle^ constant,
array<float>^ f
);JScript public function SetValue(
constant : EffectHandle,
f : float[]
);
Parameters
constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the unique identifier to a constant.f System.Single[]
An array of Single values to set.