Share via


TextureShader.SetValue(EffectHandle,Int32[]) Method (Microsoft.DirectX.Direct3D)

Sets an array of Int32Leave Site values.

Definition

Visual Basic Public Sub SetValue( _
    ByVal constant As EffectHandle, _
    ByVal n() As Integer _
)
C# public void SetValue(
    EffectHandle constant,
    int[] n
);
C++ public:
void SetValue(
    EffectHandleconstant,
    array<int>^ n
);
JScript public function SetValue(
    constant : EffectHandle,
    n : int[]
);

Parameters

constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the unique identifier to a constant.
n System.Int32[]
An array of Int32Leave Site values to set.