TextureShader.SetValue(EffectHandle,Int32) Method (Microsoft.DirectX.Direct3D)
Sets a Int32 value.
Definition
Visual Basic Public Sub SetValue( _
ByVal constant As EffectHandle, _
ByVal n As Integer _
)C# public void SetValue(
EffectHandle constant,
int n
);C++ public:
void SetValue(
EffectHandle^ constant,
int n
);JScript public function SetValue(
constant : EffectHandle,
n : int
);
Parameters
constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the unique identifier to a constant.n System.Int32
An Int32 value to set.