TextureShader.SetValueTranspose(EffectHandle,Matrix[]) Method (Microsoft.DirectX.Direct3D)
Sets a transposed matrix.
Definition
Visual Basic Public Sub SetValueTranspose( _
ByVal constant As EffectHandle, _
ByVal matrix() As Matrix _
)C# public void SetValueTranspose(
EffectHandle constant,
Matrix[] matrix
);C++ public:
void SetValueTranspose(
EffectHandle^ constant,
array<Matrix>^ matrix
);JScript public function SetValueTranspose(
constant : EffectHandle,
matrix : Matrix[]
);
Parameters
constant Microsoft.DirectX.Direct3D.EffectHandle
An EffectHandle object that represents the unique identifier to a constant.matrix Microsoft.DirectX.Matrix[]
An array of transposed Matrix objects to set.
Remarks
A transposed matrix contains column-major data; that is, each vector is contained in a column.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.