RenderToEnvironmentMap.BeginHemisphere(Texture,Texture) Method (Microsoft.DirectX.Direct3D)
Initiates the rendering of a hemisphere environment map.
Definition
Visual Basic Public Sub BeginHemisphere( _
ByVal textureZPos As Texture, _
ByVal textureZNeg As Texture _
)C# public void BeginHemisphere(
Texture textureZPos,
Texture textureZNeg
);C++ public:
void BeginHemisphere(
Texture^ textureZPos,
Texture^ textureZNeg
);JScript public function BeginHemisphere(
textureZPos : Texture,
textureZNeg : Texture
);
Parameters
textureZPos Microsoft.DirectX.Direct3D.Texture
A Texture object that represents the positive texture render surface.textureZNeg Microsoft.DirectX.Direct3D.Texture
A Texture object that represents the negative texture render surface.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
See Also