RenderStateManager.AdaptiveTessellateY Property (Microsoft.DirectX.Direct3D)
Amount to adaptively tessellate in the y direction. The default value is 0.0f.
Definition
Visual Basic Public Property AdaptiveTessellateY As Single C# public float AdaptiveTessellateY { get; set; } C++ public:
property float AdaptiveTessellateY {
float get();
void set(float value);
}JScript public function get AdaptiveTessellateY() : float
public function set AdaptiveTessellateY(float);
Property Value
System.Single
A Single that sets or receives the value.This property is read/write.