RenderStateManager.AdaptiveTessellateZ Property (Microsoft.DirectX.Direct3D)
Amount to adaptively tessellate in the z direction. The default value is 1.0f.
Definition
Visual Basic Public Property AdaptiveTessellateZ As Single C# public float AdaptiveTessellateZ { get; set; } C++ public:
property float AdaptiveTessellateZ {
float get();
void set(float value);
}JScript public function get AdaptiveTessellateZ() : float
public function set AdaptiveTessellateZ(float);
Property Value
System.Single
A Single that sets or receives the value.This property is read/write.