RenderStateManager.PointSizeMax Property (Microsoft.DirectX.Direct3D)
Specifies the maximum size to which point sprites can be set.
Definition
Visual Basic Public Property PointSizeMax As Single C# public float PointSizeMax { get; set; } C++ public:
property float PointSizeMax {
float get();
void set(float value);
}JScript public function get PointSizeMax() : float
public function set PointSizeMax(float);
Property Value
System.Single
Floating-point value that specifies the maximum size of point sprites.This property is read/write.
Remarks
The default value is 64.0f.
The value must be less than or equal to Caps.MaxPointSize and greater than or equal to RenderStateManager.PointSizeMin.