RenderStateManager.StencilZBufferFail Property (Microsoft.DirectX.Direct3D)
Retrieves or sets the stencil operation to perform if the stencil test passes and the depth test (z-test) fails.
Definition
Visual Basic Public Property StencilZBufferFail As StencilOperation C# public StencilOperation StencilZBufferFail { get; set; } C++ public:
property StencilOperation StencilZBufferFail {
StencilOperation get();
void set(StencilOperation value);
}JScript public function get StencilZBufferFail() : StencilOperation
public function set StencilZBufferFail(StencilOperation);
Property Value
Microsoft.DirectX.Direct3D.StencilOperation
Value of the StencilOperation enumeration that represents the value of the stencil operation to set or retrieve.This property is read/write.
Remarks
The default value is StencilOperation.Keep.