RenderStateManager.UseWBuffer Property (Microsoft.DirectX.Direct3D)
Enables or disables w-buffering.
Definition
Visual Basic Public Property UseWBuffer As Boolean C# public bool UseWBuffer { get; set; } C++ public:
property bool UseWBuffer {
bool get();
void set(bool value);
}JScript public function get UseWBuffer() : boolean
public function set UseWBuffer(boolean);
Property Value
System.Boolean
Value that is set to true to enable w-buffering, or false to disable it.This property is read/write.