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ProgressiveMesh.Optimize(MeshFlags) Method (Microsoft.DirectX.Direct3D)

Generates an output mesh with reordered faces and vertices to optimize performance.

Definition

Visual Basic Public Function Optimize( _
    ByVal flags As MeshFlags _
) As Mesh
C# public Mesh Optimize(
    MeshFlags flags
);
C++ public:
MeshOptimize(
    MeshFlags flags
);
JScript public function Optimize(
    flags : MeshFlags
) : Mesh;

Parameters

flags Microsoft.DirectX.Direct3D.MeshFlags
Type of optimization to perform. This parameter can be set to one or more flags from MeshFlags (except Use32Bit, WriteOnly, IbWriteOnly, SimplifyFace, or SimplifyVertex).

Return Value

Microsoft.DirectX.Direct3D.Mesh
A Mesh object that represents the optimized mesh.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.